Cleric-skills



This is the Cleric skill tree of the Class Muse, information about every skill will be displayed below.


 * Chant Focusing [LVL:1-9] {Type:Passive} (Meditation required) : Increase the amount of MP that is recovered by focusing your powers of concentration.


 * Dragon Skin [LVL:1-9] {Type:Passive} : Increase Magic Defense by imbuing your skin with the power of dragon scales.


 * Magic Battle Mastery [LVL:1-18] {Type:Passive} (Wand Mastery required;Magic Wand required) : Increase Attack Power and MP Recovery rate when equipped with a Wand.


 * Mana Wave [LVL:1-9] {Type:Magic Spell} {Target:Hostile Character} (Magic Battle Mastery,Mana Drop required;Magic Wand required) : Inflict great damage to distant enemies by shooting pure magical force at them.


 * Voltage Storm [LVL:1-9] {Type:Area Effect Magic Damage} {Target:Hostile Character} (Magic Battle Mastery,Mana Wave,Voltage Shock required;Magic Wand required) : Summon lightning from the skies to shock enemies.


 * Wand Focusing [LVL:1-18] {Type:Passive} (Magic Battle Mastery required) : Focusing on your training with a wand further improves your offensive capabilities with the use of a wand.


 * Mystic Armor [LVL:1-9] {Type:Passive} (Wand Focusing,Voltage Storm,Mystic Shielding required) : The art of turning your powers within have further strengthened your defenses.


 * Wand Control Mastery [LVL:1-18] {Type:Passive} (Mystic Armor,Improved Wand Mastery required) : Through dedicated training you are able to increase the damage from the use of a wand.


 * Summon Mastery [LVL:1-4] {Type:Passive} (Magic Battle Mastery required) : Increase your summoning expertise to enable the summoning of more powerful creatures.


 * Summon Elemental [LVL:1-5] {Type:Summoning Magic} (Summon Mastery,Summon Phantom Sword required;Magic Wand required) : Summon an Elemental to attack your enemies.


 * Summon Firegon [LVL:1-5] {Type:Summoning Magic} (Summon Mastery,Summon Elemental required;Magic Wand required) : Summon Firegon to attack an enemy.


 * Salamander Flame [LVL:1-3] {Type:Summoning Magic} (Summon Mastery,Bonfire required;Magic Wand required) : Summon a red mystic flame that will restore the HP of allies in its vicinity.


 * Mana Flame [LVL:1-3] {Type:Summoning Magic} (Salamander Flame required;Magic Wand required) : Summon a blue mystic flame that will restore the MP of allies in its vicinity.


 * Heavenly Grace [LVL:1-5] {Type:Magic Recovery} {Target:Ally} (Magic Battle Mastery,Recovery required;Magic Wand required) : Rapidly restores HP to your allies.


 * Battle Charm [LVL:1-9] {Type:Continuing(Self)} {Target:Party Member} (Magic Battle Mastery,Hustle Charm required;Magic Wand required) : Cast an enchantment on a target that enhances Attack Speed.


 * Critical Charm [LVL:1-9] {Type:Continuing(Self)} {Target:Party Member} (Magic Battle Mastery,Precision Charm required;Magic Wand required) : Cast an enchantment on a target that enhances Critical Rate.


 * Evasive Charm [LVL:1-5] {Type:Continuing(Self)} {Target:Party Member} (Magic Battle Mastery,Resilience Charm required;Magic Wand required) : Cast an enchantment on a target that greatly increases Dodging ability.


 * Clobber Charm [LVL:1-5] {Type:Continuing(Self)} {Target:Party Member} (Magic Battle Mastery,Wallop Charm required;Magic Wand required) : Cast an enchantment on a target that greatly increases Attack Power.


 * Valkyrie Charm [LVL:1-9] {Type:Continuing(Self)} {Target:Party Member} (Clobber Charm required;Magic Wand required) : Cast an enchantment on a target that enhances Attack Power.